Way back in 2015 we were adventuring in a far-flung outpost of the Kraken continet, a place called Vulgaria that first appeared in the epic, mega solo, "MIssing Inaction". There roads from Khaboom to Vulgaria are just about non-existant so travel is normally on the underground river canals. The town is ruled by a tax-greedy baron and is ripe for revolution.
The local Wizards' Guild was run by a L7 wizard but the party took him down and a L3 guy stpped into the breach. The place is rather a mess, no little thanks to one pc who is a ghost. They never did help out the people who got them to come here - Calzoni's Circus, a crowd invented by 'Mad' Roy Cram.
Well, we're over to Waihi where Matthew books out the local croquet and bowls club and I think we will end up ina dungeon on the trail of the long-dead Princess Dementia of the Silver Palace, whom a red dragon is thought to have swooped and taken many years ago. I found a D&D adventure free online and decided to muss it up a bit (a lot!).
Seem to have a play-by-email game under way on the wild west coast of the Kraken continet too, fingers crossed.
The 'Lion and the Unicorn' solo is having the artwork finished and I wrote the opening to 'Control Freak', a solo centred on the spirit mastery spell. I also managed the first paragraphs of a new sci-fi story set at the time the pakeha came to Aotearoa NZ.
And I expect we may have an hour's walk with more of the Donald Neuf-Trump grand larceny game and then a skype game with the UK and more of the 'Man Utd' trio, Rooney, Angel and van Persie (well one still counts) and there meeting with a gorgon.
I shall need a holiday tomorrow!
Tuesday, January 26, 2016
Thursday, January 21, 2016
Life After Trollhalla
Sad that's it's gone - I miss it more than I expected. But life goes on and the Trollbridge is taking up the slack. A good place to shelter from the storm and hang out.
I have just sent out a batch of 'Dig Deep and Prosper' free colour maps by Stan and have been pleased by the number of requests.
I have just finished 'The Lion and the Unicorn", a solo centred on Curse Magic (curses, jinxes and hexes) following the pattern of the Labours of Herakles and Deathtrap Equaliser (not a bad pair for inspiration, leaving me just with the perspiration part of genius!).
I am thinking about embarking on a new solo based on the Spirit Mastery spell (formerly Yassa Massa in the non-pc days). It would be based in Caerthaeph't, the city of the 'Joyride' solo, and feature the settings from that adventure).
I have also written a 10,000 word sci-fi story ("The Republican Space Hero") and been reading for Librivox - the part of Israel ands in Treasure Island and 2 sci-fi stories from Astounding Stories from 1931.
The city of Qadouche has been the setting for the 2 ongoing games I've been running this summer, one involving rescue, the other a life of crime. I'm taking part in 2 email games, one run by Doug Mitten set in Khazan, the other based on Larry di Tillio's 'Isle of Darksmoke' (the former long-running and very profitable, the latter just started) and I shall be starting another this week with a guy in Jakarta who asked for 'Dig Deep' map.
Not an inactive summer... and not yet "Missing Inaction" (that was my favourite ever solo to write).
Have a humdinger of a 2016!
Khagh
I have just sent out a batch of 'Dig Deep and Prosper' free colour maps by Stan and have been pleased by the number of requests.
I have just finished 'The Lion and the Unicorn", a solo centred on Curse Magic (curses, jinxes and hexes) following the pattern of the Labours of Herakles and Deathtrap Equaliser (not a bad pair for inspiration, leaving me just with the perspiration part of genius!).
I am thinking about embarking on a new solo based on the Spirit Mastery spell (formerly Yassa Massa in the non-pc days). It would be based in Caerthaeph't, the city of the 'Joyride' solo, and feature the settings from that adventure).
I have also written a 10,000 word sci-fi story ("The Republican Space Hero") and been reading for Librivox - the part of Israel ands in Treasure Island and 2 sci-fi stories from Astounding Stories from 1931.
The city of Qadouche has been the setting for the 2 ongoing games I've been running this summer, one involving rescue, the other a life of crime. I'm taking part in 2 email games, one run by Doug Mitten set in Khazan, the other based on Larry di Tillio's 'Isle of Darksmoke' (the former long-running and very profitable, the latter just started) and I shall be starting another this week with a guy in Jakarta who asked for 'Dig Deep' map.
Not an inactive summer... and not yet "Missing Inaction" (that was my favourite ever solo to write).
Have a humdinger of a 2016!
Khagh
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