This time, we visited the 100 Acre Wood.
The three attributes are:
1) finding heffalumps 2) subdiung heffalumps and 3) finding where they had hidden Winnie the Pooh's honey.
On 3), you roll 1d6 to see how may jars you have found.
Critical fumbles: on 1) you go to sleep and a new friend of Pooh has to be chosen; on 2) you get lost while searching for where the heffalump has hidden the honey and have to start out again and on 3) you get scared off by the heffalump and have to start out again
Pooh needs 20 jars of honey to feel secure.
Game #2
Now the heffalumps have to steal honey from Pooh - they want to take 20 jars.
The three attributes are:
1) breaking down Pooh's door (a cf means you take a nasty splinter in the rear and a replacement heffalump is needed) 2) you need to stretch your trunk out to steal the honey (roll 1d6 to find out how many jars you can reach) - a cf means you stick your trunk in a mousetrap and a new heffalump is needed 3) you need to hide the jars ( a cf means you drop them all and have to start out again)
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