Summary of
where we are in the game.
Weslynn
Janoum is determined to pursue the thief that took her wagon of wine, but that
trail leads up the Khazan River to Castle Greybat–a vampire-dominated outpost
that is not technically part of the Empire of Khazan. The city has been
suffering a rash of murders–mostly wizards. It seems likely that Perry
Stroika’s father is one victim of the murders and also Algris Srog’s brother.
Lumlas, not Lumias, is hanging out with Weslynn for lack of anything
better to do. Mensa the Dwarf has decided that following Wulf the
Barbarian is a good thing to do, but is hanging back in the background.
After
leaving the Watch station, the following things happened. Weslynn and
Lumlas went to the Wine District in the Great Market and spoke to some
merchants there. At first they sounded sympathetic to her plight, but
when she mentioned the idea of following the thief to Castle Greybat, they
turned hostile and told her to solve her own problems and not bother them.
Clearly they were afraid of something, but not willing to talk about it
to Weslynn. After wasting the morning in the Market, Weslynn and Lumlas headed
over to the Grinning Goblin, but her friend, the guard from the gate didn’t
show up for the meeting. Meanwhile, after arranging to meet Weslynn at
the Grinning Goblin tavern, Wulf and Gronk went to the docks to find out about
travel upriver. Mensa followed Wulf as far as the Market, but got
sidetracked by seeing a lot of Dwarves doing business there. He had never
seen quite so many in his life. With a little help, he found the gate to
Thrindol, entered the Dwarven city and got a good meal at Griselda’s place.
Then he wandered back out into the market and will see Wulf on his way
back from the docks, and follow him and Gronk into the Grinning Goblin.
He would still like to talk to a Minotaur, touch him, and find out if
he’s real. He and Gronk may turn out to be kindred spirits. :)
At the same time, Algris Srog went to the Herome Palace, also known as
City Hall to look into the murder records to see if he can learn anything about
his missing brother. Concurrently, Edurin walked back to the docks and
talked to his captain about financing the expedition. Having secured some
money, enough to finance the expedition, Edurin tried to make his way to the
Grinning Goblin. Along the way he met a half-elf who asked him if he knew
a good place to eat. He answered in the negative, but told Perry that he
was trying to find a place called the Grinning Goblin. Their search for
the tavern took them fairly close to the Herome Palace, and they might
encounter Algris in that area. Algris and Edurin have seen each other in
the Watch Station, and both have spoken to Weslynn, so it is logical for them
to fall in together if they meet–depends on how Algris plays his next part of
the game. At the same time Zhanh, having been set on his path by a
precognitive command from the Wizards Guild wound up in the Grinning Goblin
where he encountered Weslynn about to have lunch.
Things that
need to be established: what does Algris learn at City Hall? What does
Wulf learn on the docks? Will Edurin and Perry join them or not?
Will Mensa come into the group? Where will they sleep that night?
And now, back to our adventure.
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