The
Chamber of Z’Tpozz The Mad Dwarf – A GM Tunnels & Trolls Adventure
Played
and GM’d by Khaghbboommm!
“This is an adventure for 4-8 characters,
level 1-5.”
OK, so here is the party of 6 characters
(we’ll fly in replacements as needed):
- Kuticles - Dwarf warrior (L5)
- Slammin’ Sammy Saladhin – Human warrior (L1)
- Runeweaver – Elf wizard (L5)
- Idris Slackbladder – Human witch (L3)
- Sylphilia – Fairy rogue (L4)
- Slippey Faggends – Hobb(it) rogue (L2)
We’ll see what possessions they have and
what their attributes are as we progress – we want to get on with it!
One
The Panjandrum of the Fire Dwarves wants to
hire us to recover their princess who has been kidnapped by a mad dwarf wizard.
We get a map to take us to the wizard’s lair, located within an active volcano
– not good but we do a small supply of Vyron potions to protect us. You can
only take one dose at a time (or you die) and we get three each; they last
13-18 turns and you don’t know how long so we’ll only roll once 12 turns have
gone by). (As GM, I know that PCs can only last CON divided by 25 turns before
their lungs give out so the fairy will be in trouble if not very careful.)
Two
The party enters a lava tunnel and it is
clear that the first dose of potion is needed. Even Kuticles the Dwarf swallows
a vial of the liquid, saying he will try not to use any more so that he may
help anyone else who is less hardy. Kuticles, Runeweaver and Slippery volunteer
to take care of one third of the remaining glass tubes each.
The first living thing encountered in the
caverns is a strange hen with bright plumage that looks kind of rocky. It is
about 2’ tall. Although they are not here to slaughter all life found below
ground, Sylphilia suggests Kuticles sees how he does in combat against it so
they get a sense of how tough things are down here in the fiery depths of the
earth. The dwarf agrees and the fairy hovers above the combat, ready to help
the warrior if needed. The wizards are alert and ready with spells.
Kuticles: STR – 11/22/50 WIZ – 12/8/15 INT – 9/9/12 LK – 31*/20/20 CON – 8/16/20 DEX – 10/10/15 CHR – 7/5/8 SPD – 13/13/15 ADDS – +52(+55) Weapons – War hammer 5+2/10+2,
kukri 2+5, 2 poniards 2 each Armour – Leather (6)/(12)
Other
Possessions – Lantern, backpack and provisions,
100’ silk rope, piton hammer and 10 pitons
(Attributes
– I give the dice roll, the modified number and then the number after
leveling.)
The dwarf fights with his war hammer and
kukri and rolls 12 d6 for 36 (1 spite) plus 59 adds for a total of 95. The
G’Zenna hen has MR 13 and rolls 2d6 for 6 (no spite) plus 6 adds for a total of
12.
The warrior smashes the hen flat with his
hammer in the first strike of the contest and wipes it clean on his beard. (He
gets 13 APs).
Runeweaver casts a Whammy on his hammer and he helps Sylphilia and Idris cast Vorpal Blades on every one’s main
weapons (they cannot afford to hang about recovering WIZ so limit the
blade-boosting). (Runeweaver gets 16 APs for the L2 Whammy and 9 for the L1 Vorpal
Blade; Sylphilia gets 26 APs for two Vorpal Blades; Idris gets 17APs for
two Vorpal Blades – no critical
fumbles on INT SRs to cast spells (I shall find their INTs later).
One turn has passed and the delvers are
ready to go on, not scared of chickens they have no need to count.
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